Born in the middle of the 60's in Germany, Baden-Württemberg.
One year primary school and 11 years Rudolf Steiner 'Waldorf school' which I finished with the 'Fachhochschulreife' (advanced technical college certificate).
Three year apprenticeship as a carpenter.
20 months of civilian service, caring for physically disabled people.
One year as stage technician in Stuttgart at the 'Theater der Altstadt', where I do light and sound during plays, setup the stage for the show, build stage sets for several plays and towards the end of the year, design and build my very first stage design on my own.
One year of building architectural models, very detailed, fine models, from family homes to office complexes.
1990 move to Berlin.
5 years freelance stage designer, prop and filmset builder. From small off-theatre stage designs to international movie productions, from a small motorised galloping horse including fall-off rider for a Shakespeare play to the rebuilding of the border crossing 'Friedrichstrasse' inside the former GDR 'Palast der Republik' for a German movie production.
1995 I went all virtual.
Almost three decades of freelance graphicswork , with a focus on 3D-graphics.
From programming and design of multimedia applications, visualisation of architecture, exhibition booths and products, design and programming of websites, 3D character animation, advertising graphics and animations including sound, to simulation and design of new instruments for high-end automobiles, medical and scientific animations and lots more.
Over the years the focus moves more and more towards design of graphics and products and artistic works.
2020 myself and my partner take a sabbatical, to see where the future could lead.
I created the first sculptures.
2021 during a design job I fell in love with 3D-printing; my virtual computer design work finally is stepping back into the physical world and becomes tangible.
2023 I decide to focus on sculpting.
"Every gift is an injury, every injury is a gift."
Contrary to my original expectations, my life turned out to become wholly my own.
Confused by an abusive childhood and youth I carried the conviction of somehow being 'wrong' and broken.
The world, as it presented itself to me, made no sense; the so called 'normal' seemed weird and in many cases dysfunctional. And I always felt some underlying contradiction to the outer appearance.
A long journey began during which I tried to understand the real motivations and what was really going on - in me and others.
Working in theatre and for TV and film was interesting on many levels, a bit like a magnifying glass on emotions and motivations, but not always real.
The then newly emerging digital world, particularly 3D-graphics, was emotionally less charged and allowed me to explore many aspects of design and the world without being constantly overwhelmed (at least mostly ;-) ).
In parallel I discovered what a highly sensitive person is, AD(H)D and the fascinating realm of trauma research, through the works of people like Elaine Aron, Peter Levine and Gabor Maté. There I found a lot of answers and a new view of the world.
Until time and soul were ripe to go out again. To create real things; with no undo, backup or AI. Trusting myself and my intuition and stepping into the arena, as who I've become.